Call Of Kilforth Review
Call of Kilforth does all of the things I like in a fantasy game while avoiding plenty of pitfalls.
Call of Kilforth does all of the things I like in a fantasy game while avoiding plenty of pitfalls.
There’s a lot of work involved in learning, setting up, and ultimately playing the game, but it’s worth it. Voidfall delivers on its lofty promises and goes beyond them.
What initially looks like a light tile-laying game soon reveals itself to be a shrewd, interactive puzzle that a lot of people are really going to enjoy.
Hegemony: Lead Your Class To Victory might just be one of the best games I’ve ever played. That said, I’m not sure I’d recommend it to most people.
Sankoré is fantastic, staging a successful coup d’etat against Merv and claiming the crown as my favourite of Fabio’s games. There’s a lot going on though, so be forewarned.
Explorers of Navoria is a concise, streamlined, tableau-building game, and I really like it.
Each turn, you’ll each choose two foxes – a mummy and a daddy – to have a special cuddle which will result in a baby fox. Ask your parents.
The White Castle packs a lot of game into a small box. Ugh, there, I said it. Are you happy?
That’s right people, I’ve got my finger on the pulse and am giving you – the game-loving, hotness-buying board game players – exactly what you want. 16-year-old games that nobody talks about any more.
Factory 42 takes the standard Euro worker-placement formula of ‘get stuff, make different stuff, get points for the new stuff’ and adds some pretty radical twists.