The Old King’s Crown has been sending ripples across my radar for a few years now, and with those ripples turning into waves after big showings at conventions like the UK Games Expo, I had big expectations
Diatoms. We all know what they are, right? Yeah, of course we do, but just in case anyone doesn’t, let me explain.
Malum Hortus is a cooperative game where you play nymphs, lured to a beautiful garden to frolic, or do whatever it is when nymphs have a few hours to kill. Some weeding, maybe?
A game about solving a mystery in a game factory, solving puzzles with parts of board games? Be still my beating heart.
Ever wanted to eliminate randomness in the combat in a crawler? How about adding tower defence elements? Ahh, got your attention now haven’t I? Buckle-up, Midhalla is a ride.
Crumbs is a lovely puzzle with the feel of something like Kitchen Rush, but without the pressure of the real-time elements.
I’ve played through several hours of the included campaign now, and I’ve got to tell you, it actually lives up to the claim. Rogue Angels is Mass Effect: The Board Game in all but name.
Asteroid Dice is best described as Throw Throw Burrito in spaaaaaace! But it’s also got a bit of bluffing thrown in and a natty, secondary throwing part to it which reminds me of Strike, despite being pretty different.
For this price, for a game as much fun as Pioneer Rails is, I think you’d have to try hard to think of a reason to not back it.
Rival Shamans face off across a magical land, a magical land which is conveniently made of hexagons. Your aim: to become the most powerful Shaman the land has ever seen.