Roll-and-write games are bigger now than they’ve ever been. The runaway success of games like Railroad Ink and Ganz Schön Clever paved the way for more ambitious, complex games like Hadrian’s Wall. There are plenty of games out to the gap between those light and heavy titles, and Rolling Realms is one of the latest.
Tagged: 1-6 Players
Tiny Towns is a damning indictment on urban sprawl, overcrowding, and an ever-expanding society’s need for quick, affordable housing! Actually, it’s not. It’s a really cute abstract puzzle about space optimisation, forward planning, and the most adorable little wooden buildings.
We’re heading back to Garphill Games’ West Kingdom, taking a look at the first game in the trilogy. I started the series with Paladins, then Viscounts, and now I’m looping back around to the game that started it all – Architects of the West Kingdom.
Looks can be misleading. The first time you take a look at Root’s box and artwork, you could be forgiven for thinking this is a cutesy woodland game.
Garphill Games’ first big release for 2021 is here, and it’s a flip-and-write game. The roll/flip-and-write genre has traditionally been fairly light in terms of complexity, and the games are usually expected to be...
Earth Rising is a co-operative game which gives the players a straight-forward yet monumental task – save the planet in twenty years. No pressure then!
Stonemaier Games are back with their latest big release. This time, it’s a card game, based Pierce Brown’s books by the same name, Red Rising. It’s a game of strategy, timing, using your faction’s powers, and uniquely, ending the game with a strong hand. Sounds strange? Read on.
Way back in 2013, Stonemaier Games published a worker placement game called Euphoria: Build a Better Dystopia. Fast-forward six years and they released an expansion called Ignorance is Bliss. Here’s what happens when you put them together.