Looot Review
Looot does a lot of things well. It combines two separate geometric puzzles – one shared, one personal – and asks you to figure out the best way to take advantage of the opportunities on each.
Looot does a lot of things well. It combines two separate geometric puzzles – one shared, one personal – and asks you to figure out the best way to take advantage of the opportunities on each.
The mental gymnastics aren’t venturing into Lacerda or Splotter levels here, but there’s enough to keep your brain on its toes. Not that brains have toes, but you get the idea.
Sakana Stack is quick, easy, gorgeous to look at, and a lot of fun. It’ll join the likes of Scout and Tokkuri Taking in my convention bag for some time to come.
So Mass Effect: The Board Game isn’t a 1:1 recreation of any of the video games. It’s also not a sprawling TTRPG full of its relationships and intergalactic power struggles. What is it then?
The difficult part when it comes to digital content is knowing what, who, and when. Hopefully, I can help you with some of that.
Cascadero is the sort of game which is an instant hit with me. Two to four players, a super slim box which fits in the gaps on any shelves, a couple of minutes to set up, and all done in under an hour. Ideal.
Spots has already become a favourite here at home. It’s quick to learn, packs in tons of variety, and it’s stupidly charming.
It’s unadulterated creative stupidity, and I love every second. You’ll utter sentences never before given breath to, and never to be repeated before the inevitable heat death of the universe.
Is Arcs the best game ever? No. Is it a chaotic, unbalanced mess? No, it’s not that either. Arcs is a superb game which comes with a few caveats to get the most from it.
So far, so easy, you might think, and you’d be right. However, there are a couple of pretty big spanners you can throw into the mix, but your choice of spanners and when you want to toss them in depends on your ability to predict the future.