“You’ve got to ask yourself one question: ‘Do I feel lucky?’ Well, do you, punk?”. Why yes, yes I do Harry Callahan. It’s a good thing too, as push-your-luck is one of my favourite things in a game.
Tiny Towns is a damning indictment on urban sprawl, overcrowding, and an ever-expanding society’s need for quick, affordable housing! Actually, it’s not. It’s a really cute abstract puzzle about space optimisation, forward planning, and the most adorable little wooden buildings.
I recently reviewed Wingspan, a game about collecting birds and playing with tons of little plastic eggs. Its designer, Elizabeth Hargrave, was rocketed from “who’s that?” to a name that everyone in board games knows. So what’s for her follow-up to the birdy game? More birds? More delightful eggs? Nope. We’re still playing with animals that fly, but this time it’s butterflies.