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Author: Adam

Previews Reviews 

Preview – Earth Rising

April 19, 2021April 19, 2021 Adam 0 Comments 1-6 Players, Co-op, Kickstarter

Earth Rising is a co-operative game which gives the players a straight-forward yet monumental task – save the planet in twenty years. No pressure then!

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Reviews 

Review – Ishtar

April 15, 2021April 15, 2021 Adam 2 Comments 2-4 Players, Area Control, Bruno Cathala, tile-placement

Ishtar: Gardens of Babylon, from Bruno Cathala and Evan Singh, is a combination of tile-placement and area control. The premise of the game pits you as rival gardeners, seeking to do the seemingly impossible – grow beautiful gardens in the middle of the desert.

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Reviews 

Review – Red Rising

April 12, 2021April 18, 2021 Adam 1 Comment 1-6 Players, Hand Management, Jamey Stegmaier, Solo

Stonemaier Games are back with their latest big release. This time, it’s a card game, based Pierce Brown’s books by the same name, Red Rising. It’s a game of strategy, timing, using your faction’s powers, and uniquely, ending the game with a strong hand. Sounds strange? Read on.

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Previews 

Preview – Tome: The Light Edition

April 8, 2021April 8, 2021 Adam 3-4 Players, Kickstarter, Trick-taking

The Crew is great, but what if you want something that isn’t completely co-operative? What if you like a bit of teamwork laced with competition, and enjoy nothing more than crushing your rivals underfoot?

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Reviews 

Review – Ragusa

April 6, 2021April 6, 2021 Adam 0 Comments 1-5 Players, Braincrack Games, Fabio Lopiano, Solo, Worker Placement

Ragusa is a meaty Euro game from Braincrack Games and designer Fabio Lopiano. Players are developing the titular city, generating the precious commodities of the day, trading, importing and developing the city walls.

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Reviews 

Review – Venice

March 31, 2021April 1, 2021 Adam 0 Comments 1-5 Players, Andrei Novac, Braincrack Games, David Turczi, Pick up & deliver, Solo, Worker Placement

I’m of a particular generation that can’t see a gondola without singing “Just one Cornetto….” in my head, thanks to TV advertising in the 80s. Fortunately, thanks to the Venice board game, I now picture little cubes instead. It’s a start.

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Blog 

Blog – Know Your Audience

March 26, 2021March 29, 2021 Adam games night, Opinion

I was watching one of Bez’s streams this week (please check out her site and channels here), and the guest

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Reviews 

Review – Hallertau

March 23, 2021March 23, 2021 Adam 0 Comments 1-4 Players, Solo, Uwe Rosenberg, Worker Placement

Buckle up folks, we’re going hop-growing in Bavaria! Hallertau is the longest continuous hop-producing region in the world, and in this medium-heavy game from Uwe Rosenberg, we’re going back to 1850 to develop our Bavarian villages and try to be the biggest and best.

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Reviews 

Review – Forbidden Sky

March 16, 2021March 16, 2021 Adam 0 Comments 2-5 Players, Co-op, Matt Leacock

Here’s a question for you. How many of your board games use electricity? Of those, how many of those require you to make an electrical circuit in order to power a rocket? Do I have your attention now? Read on, adventurer, and find out more about Forbidden Sky.

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Blog 

Blog – Solo Modes In Board Games – Part Two (Automa)

March 15, 2021March 18, 2021 Adam 0 Comments automa, Automa Factory, David Turczi, Garphill Games, Opinion, Solo

Last time, I took a look at the various ‘beat your own score’ variants available in board games. This time, I’m taking a bit of a deep dive into the world of automa, or AI opponents, in games.

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