Game Length: Medium (30-90 mins)

Medium length games

ironwood box art

Ironwood Review

The struggle between nature and progress is delivered beautifully in the best two-player board game I’ve played in a long time.

orbit box art

Orbit Preview

Did you know there are only a few mammals in the world that lay eggs. They’re called monotremes. One member of the monotreme family is the short-beaked echidna. Orbit is a game about tourists in space.

mutagen box art

Mutagen Preview

I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.

looot box art

Looot Review

Looot does a lot of things well. It combines two separate geometric puzzles – one shared, one personal – and asks you to figure out the best way to take advantage of the opportunities on each.

river of gold box art

River Of Gold Review

The mental gymnastics aren’t venturing into Lacerda or Splotter levels here, but there’s enough to keep your brain on its toes. Not that brains have toes, but you get the idea.

Mass Effect box art

Mass Effect: The Board Game Review

So Mass Effect: The Board Game isn’t a 1:1 recreation of any of the video games. It’s also not a sprawling TTRPG full of its relationships and intergalactic power struggles. What is it then?

cascadero box art

Cascadero Review

Cascadero is the sort of game which is an instant hit with me. Two to four players, a super slim box which fits in the gaps on any shelves, a couple of minutes to set up, and all done in under an hour. Ideal.

cosmoctopus box art

Cosmoctopus Review

Fans of lighter games, families dipping their toes in the waters of modern board games, and those of you who are part of a group that welcomes new members from time to time will take a lot from it

windmill valley box art

Windmill Valley Review

This is a great example of everything a modern Euro game should be. Clean design, clear rules, bright boards, and just the right amount of mental overhead.