The Castles Of Burgundy Review
The Castles of Burgundy was released way back, in 2011. Stefan Feld’s most famous game made its way to our shores shortly after, so why am I reviewing it now, ten years later?
The Castles of Burgundy was released way back, in 2011. Stefan Feld’s most famous game made its way to our shores shortly after, so why am I reviewing it now, ten years later?
Way back in 2013, Stonemaier Games published a worker placement game called Euphoria: Build a Better Dystopia. Fast-forward six years and they released an expansion called Ignorance is Bliss. Here’s what happens when you put them together.
The third, and final, installment in Garphill Games’ West Kingdom trilogy is here, picking up the baton from Paladins, and running in a different direction. Rondels and deck-building in the same game? Be still my beating heart!
Merv: The Heart Of The Silk Road is a new game from the mind of Fabio Lopiano (Ragusa) and the design of Ian O’Toole (Nemo’s War: 2nd Edition, Lisboa).
Vladimír Suchý is back with a lavish new Euro, moving back to terra firma after his most-recent outings to space (Pulsar 2849) and the bottom of the ocean (Underwater Cities). Do you have what it takes to develop medieval Prague?
Devir Games have come out relative obscurity here in the UK, and delivered a small box game that looks like a big box game. A collect-and-deliver Euro with a dicey rondel and a historical construction theme? Ticks all the boxes, let’s have a look.
Targi is a game for two players, where each tries to control trade in the Sahara with their Tuareg tribes. It’s been a stalwart in many players’ collections since its release in 2012, but what makes it so special, and why am I talking about it in 2020? Read on, and find out.
Update: Video review included.
Have you ever wanted to wander the trails around America’s National Parks? Take some photographs, enjoy the weather, and take in the sights? If, like me, that’s a fantasy for you, there is an alternative – the PARKS board game, by Keymaster Games
If two of your favourite things are worker placement games, and anthropomorphised woodland creatures, then you’re in for a treat
There’s something about games set in tropical waters that I just love. I bought Merchants and Marauders back in the day, I was instantly drawn to Macao, I love Jamaica. So when I heard about a game set in the Caribbean, a Eurogame, one in the top 100 on BoardGameGeek, it was already pretty much a must-buy before I knew much about it.