Carnuta Review – My new favourite tableau-builder

I picked Carnuta up on Friday evening. It's now Monday afternoon, and I've honestly lost count of how many plays I've racked up.

I picked Carnuta up on Friday evening. It's now Monday afternoon, and I've honestly lost count of how many plays I've racked up.

Is it worth taking those single blue stamps and forgoing everything else on offer? Are the cherries on those pieces of cake big and juicy enough?

It's a familiar game, for sure, but I think it's more like a refinement than anything else. It's like making the most amazing sandwich, then someone saying, "You know what, let's see what happens when we add fewer flavours of crisps in this".

Sometimes a game is good enough to stand on its own. It has a theme, but that theme is like a dog wearing a bumblebee costume - it's cute, but it's not fooling anyone.

I've introduced Overparked to three separate groups since I bought it at UKGE, and it's been a hit with each and every person who's played it.

Sankoré is fantastic, staging a successful coup d'etat against Merv and claiming the crown as my favourite of Fabio's games. There's a lot going on though, so be forewarned.

Each turn, you'll each choose two foxes - a mummy and a daddy - to have a special cuddle which will result in a baby fox. Ask your parents.

The alternate drafting is really interesting and adds a nice little squeeze of tension, drizzled over the top of the game.

Vaalbara shares some of Citadels' DNA but does it in a distinctly different way, resulting in a quick, lightweight game with a decent level of interaction

On the surface, it's easy to say Scout is a set collection game. The truth is that it's more of a 'carefully craft a set and then get rid of it' game.