Game Length: Medium (30-90 mins)
Here’s a question for you. How many of your board games use electricity? Of those, how many of those require you to make an electrical circuit in order to power a rocket? Do I have your attention now? Read on, adventurer, and find out more about Forbidden Sky.
Disney Villainous came out of nowhere in 2018 and captured the imagination of the board-game-curious everywhere. Marvel Villainous picks up the baton and runs with the format, aiming to grab the attention of Marvel’s enormous fanbase. Let’s get under the bonnet (hood, for my American friends) and see what makes the game tick.
If you’re reading the name of the game over and over, and trying to figure out how to say it, you’re not alone. Tawantinsuyu is the latest in a series of games from Board and Dice with fun-to-say names that begin with the letter T. Let’s see what this heavyweight Euro game has in store for us.
If you listen to podcasts, you may have heard of The Adventure Zone. The McElroy family put together a podcast chronicling their adventures in a Dungeons and Dragons (D&D) campaign called The Bureau of Balance. It was a smash hit that spawned graphic novels and a huge fan following, and now, a game. This game.
The Castles of Burgundy was released way back, in 2011. Stefan Feld’s most famous game made its way to our shores shortly after, so why am I reviewing it now, ten years later?
Way back in 2013, Stonemaier Games published a worker placement game called Euphoria: Build a Better Dystopia. Fast-forward six years and they released an expansion called Ignorance is Bliss. Here’s what happens when you put them together.
The third, and final, installment in Garphill Games’ West Kingdom trilogy is here, picking up the baton from Paladins, and running in a different direction. Rondels and deck-building in the same game? Be still my beating heart!
Merv: The Heart Of The Silk Road is a new game from the mind of Fabio Lopiano (Ragusa) and the design of Ian O’Toole (Nemo’s War: 2nd Edition, Lisboa).
Vladimír Suchý is back with a lavish new Euro, moving back to terra firma after his most-recent outings to space (Pulsar 2849) and the bottom of the ocean (Underwater Cities). Do you have what it takes to develop medieval Prague?
Devir Games have come out relative obscurity here in the UK, and delivered a small box game that looks like a big box game. A collect-and-deliver Euro with a dicey rondel and a historical construction theme? Ticks all the boxes, let’s have a look.