Viticulture: Essential Edition Review
Agriculture and board games make good bedfellows. There’s something very satisfying about taking a patch of land and watching your little business or farm grow.
Agriculture and board games make good bedfellows. There’s something very satisfying about taking a patch of land and watching your little business or farm grow.
BCE 44 builds on the infamous events of the eponymous year when Julius Caesar was assassinated on the floor of the Senate, by a group of senators who worried that he had too much power over the empire
Origins: First Builders puts you in a world where these aliens have popped over to say hi, and are willing to teach us all about building and warfare, and all that good stuff.
Real-time worker-placement?? What on Earth were they thinking? As Dr. Malcom said in Jurassic Park: “your scientists were so precoccupied with whether they could, they didn’t stop to think if they should”. I’m not sure there were many scientists involved with designing Pendulum, but you get the idea.
If you’re looking for a board game to go along with the Dune franchise of books, films, and TV series, you’re spoiled for choice. Rounding out the most-notable group of games is the one I’m looking at here, Dune Imperium.
When you get Cytress setup on the table, there’s no denying it makes for an impressive sight. The modular boards, plastic tubes, and garish neon hues all scream “Cyberpunk, yo”.
Maquis from Side Room Games is an unusual worker-placement game, set in Nazi-occupied France in World War II. It’s unusual, because unlike just about every other worker-placement game out there, Maquis is designed for solo play. That’s right, a proper Euro game that’s just you against the game.
Cogito Ergo Meeple are the brains behind the Philosophia titles Dare To Be Wise and Floating World, and the upcoming Sci-fi epic, Solar 175. I had the chance to grab some time with them to ask a few questions about the team, their games, and their taste in biscuits.
Ahau: Rulers of Yucatan takes the Maya civilisation as its inspiration, delivering a Euro game mixture of area influence and engine-building. During the game you’ll be expanding your city state, building pyramids, and if push comes to shove, asking the gods for a helping hand
Tackling On Mars was a daunting prospect. Both in terms of reviewing it, and in just learning how to play it properly. Both have been extremely rewarding exercises though. On Mars is one of the best games I’ve ever played, it’s as simple as that.