Nippon Zaibatsu Review – An Industry Masterclass

We're not even halfway through 2026 at the time of writing, but Nippon Zaibatsu is an early frontrunner for my heavy game of the year. Wonderful stuff.

We're not even halfway through 2026 at the time of writing, but Nippon Zaibatsu is an early frontrunner for my heavy game of the year. Wonderful stuff.

Championship Manager on your table? Not quite, but not far off!

It's a game where you roll dice and use them to take actions in the French town of Troyes in the 1200s. Phwoar! If that doesn't get you hot under the collar, are you even human?!

If you played Stone Age and loved the theme, or wished there was a bit more to the game, then Doggerland was basically made for you.

I like Tianxia a lot; it does things you rarely see in modern games.

Galactic Cruise is a Joy. It'll be a tough act for Kinson Key to follow, and I really hope they manage to. Stellar stuff.

Inventions is a great game. It's a very expensive game, so make sure it's one that will fit with your group, but if does, you'll love it. It's an ever-changing puzzle which your brain will simultaneously love and hate while you try to solve it.

My chosen board game world is one of muted beige and dry themes, so Tenpenny Parks stands out like a neon helter-skelter in the middle of it. I love it for that.

I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.

The blind bidding clack-clack-clack of the worker disc placement adds a rich, bright counterpoint to the by-the-books Euro format of collecting resources to fulfil goals. A toccata to its fugue, if you like.