TEN Review
“You’ve got to ask yourself one question: ‘Do I feel lucky?’ Well, do you, punk?”. Why yes, yes I do Harry Callahan. It’s a good thing too, as push-your-luck is one of my favourite things in a game.
“You’ve got to ask yourself one question: ‘Do I feel lucky?’ Well, do you, punk?”. Why yes, yes I do Harry Callahan. It’s a good thing too, as push-your-luck is one of my favourite things in a game.
English country gardens are exactly what spring to mind when I’m playing Flourish, the latest game from James and Clarissa Wilson, names you might remember from one of the prettiest games ever – Everdell
Whirling Witchcraft is the latest in a proud line of games which let you build a tableau, your ‘engine’, on the table in front of you. Rival witches are aiming to wield magic so powerful that they simply overwhelm their neighbours, claiming victory in the process.
The brain you stole, Fritz. Think of it. The brain of a dead man waiting to live again in a body I made with my own hands! Dr Frankenstein gave life to one of the all-time classic movie monsters in the 1931 version of Frankenstein. In Horrified, by Ravensburger, players have to work together to bring down the monster, along with his bride!
In space, no-one can hear you scream. Luckily they can hear you shouting “Oh my god, I can’t believe you did that! You absolute nerf-herder!”, because you’ll be saying things like that quite often when you play Gravwell: 2nd Edition.
For many people, board game nirvana is teams of finely-detailed miniatures beating the fluff out of each other. Godtear, from Steamforged Games, is a game which epitomises the idea, where warbands of humans, creatures and… rocks throw down the gauntlet and vie for domination of the battlefield.
Tackling On Mars was a daunting prospect. Both in terms of reviewing it, and in just learning how to play it properly. Both have been extremely rewarding exercises though. On Mars is one of the best games I’ve ever played, it’s as simple as that.
My first foray into the world of proper wargames is with the game with the longest title in my collection. Gandhi: The Decolonization of British India 1917-1947, to give it it’s full name, is an asymmetric game from the undisputed masters of the modern wargame, GMT Games.
Do you know that feeling at the start of a game of Chess? Your opponent makes their first move and you immediately start trying to get into their head. What are they doing? What’s their plan? That’s how Senjutsu gets after just a game or two.
Spooky is a great word. It conjures up images of ghosts, ghouls, monsters and horror, but does it through the lens of something safe and fun. It’s kid-friendly, it’s all things Scooby-Doo, and it’s one of my favourite feelings. Vast: The Mysterious Manor aims to recreate that feeling in the poster child for all things spooky – a haunted mansion.