Vast: The Mysterious Manor Review
…provided by Leder Games. Thoughts and opinions are my own. Vast: The Mysterious Manor (2019) Designer: Patrick Leder Publisher: Leder Games Art: Kyle Ferrin Players: 1-5 Playing time: 60-120 mins…
…provided by Leder Games. Thoughts and opinions are my own. Vast: The Mysterious Manor (2019) Designer: Patrick Leder Publisher: Leder Games Art: Kyle Ferrin Players: 1-5 Playing time: 60-120 mins…
…5% discount on your first order of £60 or more. Horseless Carriage (2023) Design: Jeroen Doumen, Joris Wiersinga Publisher: Splotter Spellen Art: Jan Lipiński Players: 3-5 Playing time: 180-240 mins…
…could play forever, and it’s incredibly simple to play. In short, The Red Cathedral is brilliant. It’s quick to setup and put away, it’s easy to teach and learn, and…
…bit more theme, look to the smash hit, alternate history, Euro-in-mechs-clothing Scythe. And if you want something a bit ‘friendlier’ on the table, check out the bird-attracting, tableau-building, eggcellent (sorry)…
…know, just go with it.) Get your damn hands off of my biscuits Let’s cut to the chase. Klask is awesome. Not just I-was-given-this-game-for-free-so-I-better-say-nice-things-about-it good, but actually, properly, fan-flipping-tastic. The…
…less ‘finger in the face’ accusations, and it feels more light-hearted. Great fun, I’ve got a lot of time for Snakesss. Snakesss in Big Potato’s shop. Snakesss (2021) Designers: Phil…
…a while back. 🛒 Buy Everdell now at kienda.co.uk. The Crew (2-5 players) I’ve shortened its name here, which is the overly long The Crew: The Quest for Planet Nine….
…Thoughts and opinions are my own. Destinies (2021) Designers: Michał Gołębiowski, Filip Miłuński Publisher: Lucky Duck Games Art: Karolina Jędrzejak, Magdalena Leszczyńska, Irek Zielinski Players: 1-3 Playing time: 90-120 mins…
…just – “here you go, a new game”. I’ve not played it, as it’s only had a US release so far, but I’ve watched and read a lot of reviews,…
…and like some of them, they’ll have experience of mechanisms baked into the vast majority of modern board games. Worker-placement, hand-management, movement programming, auctions, roll-and-write, hidden information, polyomino laying –…