Author: Adam

Fighting The Hype

Hype surrounds us all in this hobby. yet most recent review covered The Castles of Burgundy, a game that came out ten years ago. While I was playing it and writing about it, I was forced to do something I don’t usually, and that was thinking about the age of the game, and whether that had any bearing on whether I should be recommend it.

The Castles Of Burgundy Review

The Castles of Burgundy was released way back, in 2011. Stefan Feld’s most famous game made its way to our shores shortly after, so why am I reviewing it now, ten years later?

Onwards & Upwards

It’s been a while since I posted anything non-review on here, so this is long overdue. We’re decidedly in 2021 now, and I’m at a point where things are going well for Punchboard. So, here’s a little about what’s been going on with me, and what’s coming next.

Euphoria + Expansion Review

Way back in 2013, Stonemaier Games published a worker placement game called Euphoria: Build a Better Dystopia. Fast-forward six years and they released an expansion called Ignorance is Bliss. Here’s what happens when you put them together.

Viscounts Of The West Kingdom Review

The third, and final, installment in Garphill Games’ West Kingdom trilogy is here, picking up the baton from Paladins, and running in a different direction. Rondels and deck-building in the same game? Be still my beating heart!

Merv Review

Merv: The Heart Of The Silk Road is a new game from the mind of Fabio Lopiano (Ragusa) and the design of Ian O’Toole (Nemo’s War: 2nd Edition, Lisboa).

Praga Caput Regni Review

Vladimír Suchý is back with a lavish new Euro, moving back to terra firma after his most-recent outings to space (Pulsar 2849) and the bottom of the ocean (Underwater Cities). Do you have what it takes to develop medieval Prague?

The Red Cathedral Review

Devir Games have come out relative obscurity here in the UK, and delivered a small box game that looks like a big box game. A collect-and-deliver Euro with a dicey rondel and a historical construction theme? Ticks all the boxes, let’s have a look.

Bonfire Review

Update – Video review added.
Does the idea of gnomes, islands, guardians and bonfires get you excited? No? How about shells, fruit, roots and portals? Getting somewhere yet? Hmmm. Okay, how about a lavish new Stefan Feld game, full of mechanisms, strategy and gorgeous artwork? Ahhh, now I’ve got your attention! Let’s have a look at Bonfire, his big new game for 2020.