Joraku Review – Go West!

It's a cliché to say that Japanese designers a) love trick-taking games, and b) do trick-taking better than anyone else, but when you play a game like Joraku you understand where it comes from.

It's a cliché to say that Japanese designers a) love trick-taking games, and b) do trick-taking better than anyone else, but when you play a game like Joraku you understand where it comes from.

If you like trick-taking games, especially those with a little bit of needle in them, a little bit of take-that, you'll have a great time with Idle Hands

I hadn't seen anything like it, and the idea of three suits which changed, and knowing that trump cards could be in one, two, or even all three suits, had me intrigued.

how about a new trick-taking game where you expressly have to not follow suit? Do I have your interest now?

The Crew is great, but what if you want something that isn't completely co-operative? What if you like a bit of teamwork laced with competition, and enjoy nothing more than crushing your rivals underfoot?