Fighting Fantasy Quest: The Warlock of Firetop Mountain Preview

Choosing what happens in your story is at the core of Fighting Fantasy, so seeing it preserved in the game is wonderful.

Choosing what happens in your story is at the core of Fighting Fantasy, so seeing it preserved in the game is wonderful.

Terrorscape is an in-your-face, brash, box of cat-and-mouse nonsense of the very best kind.

Point Galaxy is absolutely slathered with the Point game jam that Shawn, Molly, and Robert cook up in the Flatout Games kitchen.

Roller Disco is a ladder-climbing shedding game with a strong sense of style, unlike pretty much every other game with similar DNA.

Sanctuary is lighter than Ark Nova, but still enough to get your teeth stuck into, and yes, I believe there's space in your collection for both.

I like Tianxia a lot; it does things you rarely see in modern games.

Ready Set Bet actually has some of that Sackson DNA, but it's implemented very differently.

Is it worth taking those single blue stamps and forgoing everything else on offer? Are the cherries on those pieces of cake big and juicy enough?

Railway Boom's hook, its something special, its little bit of ooh-la-la, is the bidding mechanism that underpins nearly everything that happens.

Ayar does things differently from its predecessors, but still retains the feel and atmosphere of them while offering something wholly different. I think it might be the best of the bunch.