Escape Tales: Low Memory Review
Low Memory is the second game in the Escape Tales series from Board&Dice. It eschews the paranormal setting of its predecessor – The Awakening – and takes us into the near future
Low Memory is the second game in the Escape Tales series from Board&Dice. It eschews the paranormal setting of its predecessor – The Awakening – and takes us into the near future
The Escape Tales series from Board&Dice are games in the ‘escape room in a box’ style. Follow the story, solve puzzles and make decisions to see how what happens in your adventure
Cosmic Voyage is a co-operative game in the same style as the Forbidden series, where you’ll need to work together to overcome the hazards thrown your way and make it safely home.
The Tu’x Rebellion is a competitive, yet co-operative game, set in a fantasy world. It combines Euro-like resource management, and outright war-gaming, in a grand scale campaign.
This special feature looks at the games produced by The Dark Imp, and designer Ellie Dix
Garphill Games’ first big release for 2021 is here, and it’s a flip-and-write game. The roll/flip-and-write genre has traditionally been fairly light in terms of complexity, and the games are usually expected to be...
Ever fancied yourself as the owner of a vineyard? You’re in luck. La Viña is a card game from Devir Games, where players compete to get the best grape yield from an abandoned vineyard, and turn it into wine. The player who does best, inherits the vineyard!
Earth Rising is a co-operative game which gives the players a straight-forward yet monumental task – save the planet in twenty years. No pressure then!
Ishtar: Gardens of Babylon, from Bruno Cathala and Evan Singh, is a combination of tile-placement and area control. The premise of the game pits you as rival gardeners, seeking to do the seemingly impossible – grow beautiful gardens in the middle of the desert.
Stonemaier Games are back with their latest big release. This time, it’s a card game, based Pierce Brown’s books by the same name, Red Rising. It’s a game of strategy, timing, using your faction’s powers, and uniquely, ending the game with a strong hand. Sounds strange? Read on.