Crumbs: The Sandwich Filler Game Preview
Crumbs is a lovely puzzle with the feel of something like Kitchen Rush, but without the pressure of the real-time elements.
Crumbs is a lovely puzzle with the feel of something like Kitchen Rush, but without the pressure of the real-time elements.
I’ve played through several hours of the included campaign now, and I’ve got to tell you, it actually lives up to the claim. Rogue Angels is Mass Effect: The Board Game in all but name.
Visitors of three different kinds enter the game at the plaza, and it’s your job to bring them towards your gallery and away from the galleries of your rivals. Think of it like a connoisseur version of Hungry Hungry Hippos.
I wonder how you’re meant to say the name of this game. Do I turn up to my local game group and say “Hey guys, who wants to play KAPOW!?”. I’d scare the crap out of them.
Artisans of Splendent Vale gives us a watercolour world full of diverse, non-stereotyped, pastel protagonists, breathing fresh life into tired tropes.
Revive picks the things it wants to do – and there are a lot of them – and does each of them really well. Is it enough to revive the interests of those of you bored-to-death of Euros full of mechanisms?
The alternate drafting is really interesting and adds a nice little squeeze of tension, drizzled over the top of the game.
Thematic touches are all over the game’s design, and while they’re the sort of things wargame veterans might take for granted, newcomers – who VUCA have clearly invited to the party with Task Force – will be pleasantly surprised.
Ever fancied yourself as a bit of a Doctor Frankenstein? Did you spend your childhood drawing weird and wonderful creatures and monsters? If so, I think Hideous Abomination might be the game you’re looking for.
For most of the game your boats are in some kind of quantum state, which sounds ridiculous I know, and I’m almost certainly misrepresenting quantum mechanics, but that’s where we are.