Cat Chi Cat Review – Tell your cat I said ‘pspspsps’

Cat Chi Cat has a really simple premise which plays out in ten to twenty minutes, and I love the moment when people truly get it
Board game reviews and previews
Board game reviews and previews
Light games

Cat Chi Cat has a really simple premise which plays out in ten to twenty minutes, and I love the moment when people truly get it

The aim of the game is to fill the different rooms aboard your liner as efficiently as possible, using one of my favourite mechanisms in all of gaming, the humble mancala. With plenty of tactical space to play in, Come Sail Away is excellent. Come aboard, and let me tell you why.

In that fleeting time, those precious three seconds, you have to scan your eyes over the cubic mess in the box and try to figure out two things simultaneously

Skedaddling represents a passenger choosing to get off at an unplanned stop, impulsively. This is the true joy of riding a bus

Is recreating The Great Escape on your table your dream game? Well, while 1 A.M. Jailbreak may not be the Steve McQueen on a motorbike you expect, it's still a fantastic, clean, card-shedding game you might want to take a look at.

If I had to describe Yubibo in a sentence, it would be "Midair co-operative Kerplunk Jenga". If your brain is struggling to imagine what that looks like in reality, then I understand. So, let me explain.

Tokaido is still Tokaido. It was a great, light game thirteen years ago, and it's still a great, light game.

Three years ago I wrote a post about whether Reiner Knizia could stay relevant as a modern designe. I should have known better than to doubt him.

The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you're getting somewhere close.

What's on the menu? Hors d'oeuvres of influence & backstabbing, followed by a main course of skullduggery and shenanigans.