Sidequest: 7th Sea Review
If you’re looking for the short version of “Is it any good?”, then I can confirm that yes, it is. Stick around and let me explain why.
Co-operative games
If you’re looking for the short version of “Is it any good?”, then I can confirm that yes, it is. Stick around and let me explain why.
Call of Kilforth does all of the things I like in a fantasy game while avoiding plenty of pitfalls.
Malum Hortus is a cooperative game where you play nymphs, lured to a beautiful garden to frolic, or do whatever it is when nymphs have a few hours to kill. Some weeding, maybe?
A game about solving a mystery in a game factory, solving puzzles with parts of board games? Be still my beating heart.
Ever wanted to eliminate randomness in the combat in a crawler? How about adding tower defence elements? Ahh, got your attention now haven’t I? Buckle-up, Midhalla is a ride.
Crumbs is a lovely puzzle with the feel of something like Kitchen Rush, but without the pressure of the real-time elements.
I’ve played through several hours of the included campaign now, and I’ve got to tell you, it actually lives up to the claim. Rogue Angels is Mass Effect: The Board Game in all but name.
Artisans of Splendent Vale gives us a watercolour world full of diverse, non-stereotyped, pastel protagonists, breathing fresh life into tired tropes.
Dishing out clues to help the rest of the table figure out the identities – ringing any bells? That’s right folks, Mysterium. Rear Window shares a lot of design DNA with Mysterium
With its roots firmly in the MOBA and Tower Defence genres of video games, Cloudspire aims to replicate the feel of a game like League of Legends, but in a tabletop form