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lanzerath ridge box art

Lanzerath Ridge Review

David Thompson has created an exciting, evocative game full of dice rolling, pushing your luck, and making do with insufficient actions.

spruance leader box art

Spruance Leader Review

The strategic action is brilliant. It’s clever, engaging, thoughtful, and a lot of fun, but there’s some thick armour that needs penetrating before you get there.

siuperclub box art

Superclub Review

Superclub has its sights set firmly on a very particular niche in our hobby. It’s a game for fans of football manager games who aren’t tabletop gamers

wormholes box art

Wormholes Review

As the captain of your own interstellar Uber your job is to take passengers (cards, in Wormholes’ case) to their destinations.

trekking through history box art

Trekking Through History Review

Sometimes you want a game that cuts through the layers upon layers of complexity of modern Euro games and instead emphasises doing one thing, and doing it well. Trekking Through History’s thing is set collection, and it’s something it does very well

pioneer rails box art

Pioneer Rails Preview

For this price, for a game as much fun as Pioneer Rails is, I think you’d have to try hard to think of a reason to not back it.

ynaros fallin box art

Ynaros Fallin’ Preview

Rival Shamans face off across a magical land, a magical land which is conveniently made of hexagons. Your aim: to become the most powerful Shaman the land has ever seen.

brass Birmingham box art

Brass: Birmingham Review

If you’ve found your way here in 2023, it’s likely it’s because you’ve heard the fuss and want to board the steam locomotive hype train. There’s one question on your lips, and I’m here to answer it for you.

star wars villainous box

Star Wars Villainous Review

If you’re going to make a game called Villainous, you need charismatic Villains, and the Star Wars universe is full of them. Star Wars + Villainous mechanisms + a few new tweaks = Villainous 1.5, and I really like it.

Votes For Women Review

In previous reviews, I’ve talked about how theme is woven into games, like threads in a tapestry. In Votes for Women it’s less ‘weaving threads’ and more like ‘pick up that tapestry and dunk it in a tank of permanent dye’.