Mass Effect: The Board Game Review
So Mass Effect: The Board Game isn’t a 1:1 recreation of any of the video games. It’s also not a sprawling TTRPG full of its relationships and intergalactic power struggles. What is it then?
So Mass Effect: The Board Game isn’t a 1:1 recreation of any of the video games. It’s also not a sprawling TTRPG full of its relationships and intergalactic power struggles. What is it then?
Spots has already become a favourite here at home. It’s quick to learn, packs in tons of variety, and it’s stupidly charming.
Fans of lighter games, families dipping their toes in the waters of modern board games, and those of you who are part of a group that welcomes new members from time to time will take a lot from it
This is a great example of everything a modern Euro game should be. Clean design, clear rules, bright boards, and just the right amount of mental overhead.
A big vision, and a really unusual setting and theme which feels exotic and fresh to me.
A game about making a character for another game. Is that really a game? It turns out that yes, it most definitely is a game, and a fun game at that.
The blind bidding clack-clack-clack of the worker disc placement adds a rich, bright counterpoint to the by-the-books Euro format of collecting resources to fulfil goals. A toccata to its fugue, if you like.
The luck elements in the game might lead you to house rule it or straight up not enjoy it, but if you don’t mind a bit of a gamble, Rats of Wistar is another great game from the Simone Luciani stable.
It’s here now, I have my hands on a copy, and I have to admit that for the most part – I was wrong.
Feed & Breed is a super cute push-your-luck game about rabbits trying to collect food and avoid foxes, and it’s a lot of fun.