Kronologic: Paris 1920 Review
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
We’ll start with the bit you probably want to know – is it any good? The answer is yes, it’s great, with a small caveat for younger players.
Other players will know where you’re looking, and what you’re looking for, but not the outcome. It’s time to employ some logic.
Dishing out clues to help the rest of the table figure out the identities – ringing any bells? That’s right folks, Mysterium. Rear Window shares a lot of design DNA with Mysterium
You’re sitting in a busy train station, wearing a pink carnation in your buttonhole, and reading a copy of The Times. A man in a fedora sits down on the bench behind you and says “The geese have flown south for the winter”. You reply with “Yes, but they’ll return in the spring”.