Fighting Fantasy Quest: The Warlock of Firetop Mountain Preview

Choosing what happens in your story is at the core of Fighting Fantasy, so seeing it preserved in the game is wonderful.
Co-operative games

Choosing what happens in your story is at the core of Fighting Fantasy, so seeing it preserved in the game is wonderful.

Once you have more than four people sitting at the table, that's when Between Two Castles has its 'hold my beer' moment.

While Eternal Decks may not be a hand-crafted game you bought from some guy in a trenchcoat in a back alley in Shibuya, it still feels like that not-quite-so-well-hidden gem at the moment

If I had to describe Yubibo in a sentence, it would be "Midair co-operative Kerplunk Jenga". If your brain is struggling to imagine what that looks like in reality, then I understand. So, let me explain.

A love letter to the series, in the form of a lavish, rewarding masterpiece of game design, and I cannot wait to play it again. I honestly can't. I want to dig around in the fantasy sandbox and see what happens next. Just remember what I've told you here today. Forewarned is forearmed, adventurer.

The acid test for me when it comes to these games where you want to feel immersion in a mystery is how realistic the things included seem. The Disappearance nails it.

So Mass Effect: The Board Game isn't a 1:1 recreation of any of the video games. It's also not a sprawling TTRPG full of its relationships and intergalactic power struggles. What is it then?

It's unadulterated creative stupidity, and I love every second. You'll utter sentences never before given breath to, and never to be repeated before the inevitable heat death of the universe.

If you're looking for the short version of "Is it any good?", then I can confirm that yes, it is. Stick around and let me explain why.

Call of Kilforth does all of the things I like in a fantasy game while avoiding plenty of pitfalls.