Each turn, you’ll each choose two foxes – a mummy and a daddy – to have a special cuddle which will result in a baby fox. Ask your parents.
The alternate drafting is really interesting and adds a nice little squeeze of tension, drizzled over the top of the game.
Vaalbara shares some of Citadels’ DNA but does it in a distinctly different way, resulting in a quick, lightweight game with a decent level of interaction
On the surface, it’s easy to say Scout is a set collection game. The truth is that it’s more of a ‘carefully craft a set and then get rid of it’ game.
Flatout Games has built a good name for itself with its previous games, Calico and Cascadia. Verdant picks up the baton and keeps running, delivering another solid, clever game
Peer Sylvester is the designer behind one of my favourite games ever: The King Is Dead. When Brian Boru: High King of Ireland was announced, I got excited.
The word canopy conjures up three images for me. Parachutes, rainforests, and misheard hors d’ouevres. Canopy in this instance is about the one in the middle – rainforests.
You play as entrepreneurs who have bought derelict space stations, and aim to turn them into the swankiest holiday resorts in the cosmos. This isn’t your Airbnb style holiday, think about it more like Space Vegas. (note to self – trademark ‘Space Vegas’, it sounds awesome)
They say good things come in small packages, and they don’t get much smaller than Zuuli, which is about the size of a pack of playing cards. Zuuli is a card game from Unfringed, where players are building and upgrading enclosures at their wildlife parks, while rescuing the animals who’ll live there
Santa Monica is a game where you’re trying to develop a neighbourhood in South California, and trying to choose the features which will score you the most points.