Personal Demons Preview – Devilishly good tableau-building

Personal Demons is the first game in a long time that I've been genuinely sad to box up and move on. I want to keep it and play it more.

Personal Demons is the first game in a long time that I've been genuinely sad to box up and move on. I want to keep it and play it more.

Imagine if you took a game like Splendor and filled it with potatoes instead of gems. That's Yotei! Review's over, on you go.

I picked Carnuta up on Friday evening. It's now Monday afternoon, and I've honestly lost count of how many plays I've racked up.

Point Galaxy is absolutely slathered with the Point game jam that Shawn, Molly, and Robert cook up in the Flatout Games kitchen.

It's a familiar game, for sure, but I think it's more like a refinement than anything else. It's like making the most amazing sandwich, then someone saying, "You know what, let's see what happens when we add fewer flavours of crisps in this".

Once you have more than four people sitting at the table, that's when Between Two Castles has its 'hold my beer' moment.

Sometimes a game is good enough to stand on its own. It has a theme, but that theme is like a dog wearing a bumblebee costume - it's cute, but it's not fooling anyone.

The combination of trying to do well in the current round whilst setting things up for the next round is at the heart of Jackpot. And you know what? It's tricky. It's really tricky.

Whether you're sick of -span games or not, Finspan is here, and you know what? It's good.

What's on the menu? Hors d'oeuvres of influence & backstabbing, followed by a main course of skullduggery and shenanigans.