Category: Reviews

vaalbara box art

Vaalbara Review

Vaalbara shares some of Citadels’ DNA but does it in a distinctly different way, resulting in a quick, lightweight game with a decent level of interaction

village rails box art

Village Rails Review

Over the course of a game, you’re going to make seven railway lines with twelve cards. No more, no less.

akropolis box art

Akropolis Review

Akropolis would be tricky enough if was just a case of planning your own city because there are a buttload of decisions to make with every single tile choice and every single tile placement.

asteroid dice box and conternts

Asteroid Dice Preview

Asteroid Dice is best described as Throw Throw Burrito in spaaaaaace! But it’s also got a bit of bluffing thrown in and a natty, secondary throwing part to it which reminds me of Strike, despite being pretty different.

beyond the sun box art

Beyond The Sun Review

Beyond The Sun is absolutely brilliant. I don’t go around making claims like that without being able to back it up, so let’s get into it.

skymines box art

Skymines Review

Skymines is a blast. I’ve taught it to my regular group and they all had a great time with it. It’s a strange game in as much as there’s quite a lot going on, but it never feels like it’s too much.

lanzerath ridge box art

Lanzerath Ridge Review

David Thompson has created an exciting, evocative game full of dice rolling, pushing your luck, and making do with insufficient actions.

spruance leader box art

Spruance Leader Review

The strategic action is brilliant. It’s clever, engaging, thoughtful, and a lot of fun, but there’s some thick armour that needs penetrating before you get there.

siuperclub box art

Superclub Review

Superclub has its sights set firmly on a very particular niche in our hobby. It’s a game for fans of football manager games who aren’t tabletop gamers

wormholes box art

Wormholes Review

As the captain of your own interstellar Uber your job is to take passengers (cards, in Wormholes’ case) to their destinations.