Nucleum Review
When you’re constantly being namechecked in the same sentence as BGG’s number one game of all time, you’re doing something right.
Heavyweight games
When you’re constantly being namechecked in the same sentence as BGG’s number one game of all time, you’re doing something right.
The spreading tendrils of your empires eventually intertwine, and that’s where the interaction begins. The interaction is what drives Eclipse and makes it as much fun as it is.
Wayfarers combines traditional worker-placement, dice-as-workers, and tableau-building and it does it brilliantly. Like, chef’s kiss good.
If you think games like Isle of Cats, A Feast For Odin, or even Barenpark are tricky tile-placement puzzles, then you ain’t seen nothing yet. Horseless Carriage is a harsh, unforgiving mistress.
There’s a lot of work involved in learning, setting up, and ultimately playing the game, but it’s worth it. Voidfall delivers on its lofty promises and goes beyond them.
Sankoré is fantastic, staging a successful coup d’etat against Merv and claiming the crown as my favourite of Fabio’s games. There’s a lot going on though, so be forewarned.
Factory 42 takes the standard Euro worker-placement formula of ‘get stuff, make different stuff, get points for the new stuff’ and adds some pretty radical twists.
Daaaaam! Literally, dam, because that’s what you’re building in Barrage – dams. Also conduits, powerhouses and elevations, but ‘Coooonduit!’ doesn’t have quite the same ring.
Barcelona is the latest Euro game from Board&Dice. It’s a mixture of tile-placement and action-selection, and while that sounds like a relatively easy mixture to cope with, there are a lot of things going on
Visitors of three different kinds enter the game at the plaza, and it’s your job to bring them towards your gallery and away from the galleries of your rivals. Think of it like a connoisseur version of Hungry Hungry Hippos.