Root Review (+ expansions)
Looks can be misleading. The first time you take a look at Root’s box and artwork, you could be forgiven for thinking this is a cutesy woodland game.
Looks can be misleading. The first time you take a look at Root’s box and artwork, you could be forgiven for thinking this is a cutesy woodland game.
The aim of the game is to either grow your clan large enough to form the nation of Bjarmia (I googled it, it was a real thing), or kick enough ass to win through sheer dominance.
Santa Monica is a game where you’re trying to develop a neighbourhood in South California, and trying to choose the features which will score you the most points.
In Distilled, you play the role of a character who has inherited an abandoned distillery. Your goal is to return it to its former glory, restoring your family’s name, and earning yourself the title of Master Distiller.
Black Sonata puts you in London in the early 1600s, tracking down Shakespeare’s elusive temptress and trying to determine her true identity.
The first Chronicles of Crime game was set in present time, then came the follow-up, set in 1400. Fast-forward half a millennium, and we’re looking at the latest game – Chronicles of Crime: 1900
So you’re a Viking. And you’re dead. You’re a dead Viking. That’s where Langskip starts off, in this light, small box game from Crab Studios. It holds the unusual honour of being the second Viking-themed race game I’ve played.
I’ve got to start this review with a bit of a bombshell. Quacks of Quedlinburg (which I’ll shorten to Quacks for the rest of the review) has NOTHING to do with ducks.
The third in the Escape Tales series – Children of Wyrmwoods – takes place in a world beyond our time, in villages, towers and thick forests.
Low Memory is the second game in the Escape Tales series from Board&Dice. It eschews the paranormal setting of its predecessor – The Awakening – and takes us into the near future