Luthier Preview
The blind bidding clack-clack-clack of the worker disc placement adds a rich, bright counterpoint to the by-the-books Euro format of collecting resources to fulfil goals. A toccata to its fugue, if you like.
The blind bidding clack-clack-clack of the worker disc placement adds a rich, bright counterpoint to the by-the-books Euro format of collecting resources to fulfil goals. A toccata to its fugue, if you like.
The luck elements in the game might lead you to house rule it or straight up not enjoy it, but if you don’t mind a bit of a gamble, Rats of Wistar is another great game from the Simone Luciani stable.
It’s here now, I have my hands on a copy, and I have to admit that for the most part – I was wrong.
Expeditions dons the garb of its predecessor and while it keeps the concept of point-to-point movement, this game throws deck-building into the mix
“Why should I choose your game?”
To answer that question you need to give me some clear, concise reasons that make your game stand out from the crowd. So, why should I buy Chroma Arcana?
Call of Kilforth does all of the things I like in a fantasy game while avoiding plenty of pitfalls.
What initially looks like a light tile-laying game soon reveals itself to be a shrewd, interactive puzzle that a lot of people are really going to enjoy.
Each turn, you’ll each choose two foxes – a mummy and a daddy – to have a special cuddle which will result in a baby fox. Ask your parents.
The White Castle packs a lot of game into a small box. Ugh, there, I said it. Are you happy?
That’s right people, I’ve got my finger on the pulse and am giving you – the game-loving, hotness-buying board game players – exactly what you want. 16-year-old games that nobody talks about any more.