Game Type: Competitive - high interaction

Scythe Review

Scythe is Stonemaier Games’ Euro-in-mechs-clothing game from 2016. It’s a game that’s been riding high in the BGG charts since its release, so it’s about time I gave it a proper review.

Langskip Preview

So you’re a Viking. And you’re dead. You’re a dead Viking. That’s where Langskip starts off, in this light, small box game from Crab Studios. It holds the unusual honour of being the second Viking-themed race game I’ve played.

Pilfering Pandas Preview

Holy alliteration Batman, it’s a Pilfering Pandas preview! It’s the third game from the husband and wife publishing duo, Wren Games, and it’s on Kickstarter as I type these very words.

The Tu’x Rebellion Preview

The Tu’x Rebellion is a competitive, yet co-operative game, set in a fantasy world. It combines Euro-like resource management, and outright war-gaming, in a grand scale campaign.

Ishtar Review

Ishtar: Gardens of Babylon, from Bruno Cathala and Evan Singh, is a combination of tile-placement and area control. The premise of the game pits you as rival gardeners, seeking to do the seemingly impossible – grow beautiful gardens in the middle of the desert.

Red Rising Review

Stonemaier Games are back with their latest big release. This time, it’s a card game, based Pierce Brown’s books by the same name, Red Rising. It’s a game of strategy, timing, using your faction’s powers, and uniquely, ending the game with a strong hand. Sounds strange? Read on.

Tome: The Light Edition Preview

The Crew is great, but what if you want something that isn’t completely co-operative? What if you like a bit of teamwork laced with competition, and enjoy nothing more than crushing your rivals underfoot?

Ragusa Review

Ragusa is a meaty Euro game from Braincrack Games and designer Fabio Lopiano. Players are developing the titular city, generating the precious commodities of the day, trading, importing and developing the city walls.