Game Type Competitive - high interaction

Competitive games with high interaction

The Old King’s Crown Preview

the old kings crown box art

The Old King's Crown has been sending ripples across my radar for a few years now, and with those ripples turning into waves after big showings at conventions like the UK Games Expo, I had big expectations

Barrage Review

barrage box art

Daaaaam! Literally, dam, because that's what you're building in Barrage - dams. Also conduits, powerhouses and elevations, but 'Coooonduit!' doesn't have quite the same ring.

Cadaver Review

cadaver box art

Cadaver is a quick, easy, set-collection game with a generous helping of take-that thrown in for good measure

Aurum Review

aurum box art

how about a new trick-taking game where you expressly have to not follow suit? Do I have your interest now?

Oros Review

oros box art

Oros is a unique game which deserves way more attention than it gets. If you're one of those people who's always looking for that undiscovered gem, or just want something different from anything you've played before, Oros is a fantastic choice.

The Gallerist Review

the gallerist box art

Visitors of three different kinds enter the game at the plaza, and it's your job to bring them towards your gallery and away from the galleries of your rivals. Think of it like a connoisseur version of Hungry Hungry Hippos.

KAPOW! Volume 1 Review

kapow box art

I wonder how you're meant to say the name of this game. Do I turn up to my local game group and say "Hey guys, who wants to play KAPOW!?". I'd scare the crap out of them.

Task Force: Carrier Battles in the Pacific Review

task force carrier battles in the pacific box art

Thematic touches are all over the game's design, and while they're the sort of things wargame veterans might take for granted, newcomers - who VUCA have clearly invited to the party with Task Force - will be pleasantly surprised.

Atlantic Chase Review

atlantic chase box art

For most of the game your boats are in some kind of quantum state, which sounds ridiculous I know, and I'm almost certainly misrepresenting quantum mechanics, but that's where we are.