Game Type: Competitive - low interaction

vaalbara box art

Vaalbara Review

Vaalbara shares some of Citadels’ DNA but does it in a distinctly different way, resulting in a quick, lightweight game with a decent level of interaction

village rails box art

Village Rails Review

Over the course of a game, you’re going to make seven railway lines with twelve cards. No more, no less.

akropolis box art

Akropolis Review

Akropolis would be tricky enough if was just a case of planning your own city because there are a buttload of decisions to make with every single tile choice and every single tile placement.

beyond the sun box art

Beyond The Sun Review

Beyond The Sun is absolutely brilliant. I don’t go around making claims like that without being able to back it up, so let’s get into it.

trekking through history box art

Trekking Through History Review

Sometimes you want a game that cuts through the layers upon layers of complexity of modern Euro games and instead emphasises doing one thing, and doing it well. Trekking Through History’s thing is set collection, and it’s something it does very well

pioneer rails box art

Pioneer Rails Preview

For this price, for a game as much fun as Pioneer Rails is, I think you’d have to try hard to think of a reason to not back it.

atiwa box art

Atiwa Review

Atiwa hit shelves after a successful launch at Essen Spiel ’22. It’s a game about bats, and you know what? I think it might be my favourite Uwe Rosenberg game.

verdant box art

Verdant Review

Flatout Games has built a good name for itself with its previous games, Calico and Cascadia. Verdant picks up the baton and keeps running, delivering another solid, clever game

eleven box art

Eleven Review

Eleven surprised me. Eleven has shown me that it is possible to make a good game based around a sport, as long as it doesn’t try to directly mimic the sport itself.