Kronologic: Paris 1920 Review
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
A game about solving a mystery in a game factory, solving puzzles with parts of board games? Be still my beating heart.
If this is your first game of this sort, there’s a good chance that’s the first thing you said. There’s a ton of stuff in the box. Physical props, flyers, a beer mat, police reports, CCTV stills, and a bag with a code on it.
Oooooooh, mysterious!
Roiks Raggy! People fall into one of two categories: those who can do a passable Scooby-Doo impression, and those who think they can. Whichever group you fall into, you’ll want to call upon your inner Scoob’ to get stuck into Scooby-Doo: Escape from the Haunted Mansion.
The best kind of mystery is the one that doesn’t reveal the culprit at the start. It leaves you to work out whodunnit for yourself, either by pulling you along through a story with the protagonist, or giving you the clues to do it yourself. The Detective Society takes this concept and runs with it.
I like Play Dead London. I’ve taken part in, and reviewed, loads of their online murder mysteries. They’re always really entertaining, and the cast are fantastic. The mysteries over the last year or so...
Regular visitors to Punchboard know that I love mystery, and in particular, Sherlock Holmes. When Van Ryder offered me the chance to review one of the GNA series, I jumped at the chance.
I love an Escape Room. I’ve done as many in-person rooms as I could before lockdown hit, and I’m a big fan of games that replicate the feeling, like the Exit series, and the Escape Tales games. I recently heard about a new escape room experience, an entirely web-based one called Webscapade, and was invited to come along and play.
Black Sonata puts you in London in the early 1600s, tracking down Shakespeare’s elusive temptress and trying to determine her true identity.
The first Chronicles of Crime game was set in present time, then came the follow-up, set in 1400. Fast-forward half a millennium, and we’re looking at the latest game – Chronicles of Crime: 1900