Game Complexity Medium

Medium-weight games

Rogue Angels Preview

rogue angels box art

I've played through several hours of the included campaign now, and I've got to tell you, it actually lives up to the claim. Rogue Angels is Mass Effect: The Board Game in all but name.

Revive Review

revive box art

Revive picks the things it wants to do - and there are a lot of them - and does each of them really well. Is it enough to revive the interests of those of you bored-to-death of Euros full of mechanisms?

Rauha Review

rauha box art

The alternate drafting is really interesting and adds a nice little squeeze of tension, drizzled over the top of the game.

Task Force: Carrier Battles in the Pacific Review

task force carrier battles in the pacific box art

Thematic touches are all over the game's design, and while they're the sort of things wargame veterans might take for granted, newcomers - who VUCA have clearly invited to the party with Task Force - will be pleasantly surprised.

Beyond The Sun Review

beyond the sun box art

Beyond The Sun is absolutely brilliant. I don't go around making claims like that without being able to back it up, so let's get into it.

Ynaros Fallin’ Preview

ynaros fallin box art

Rival Shamans face off across a magical land, a magical land which is conveniently made of hexagons. Your aim: to become the most powerful Shaman the land has ever seen.

Star Wars Villainous Review

star wars villainous box

If you're going to make a game called Villainous, you need charismatic Villains, and the Star Wars universe is full of them. Star Wars + Villainous mechanisms + a few new tweaks = Villainous 1.5, and I really like it.

Votes For Women Review

In previous reviews, I've talked about how theme is woven into games, like threads in a tapestry. In Votes for Women it's less 'weaving threads' and more like 'pick up that tapestry and dunk it in a tank of permanent dye'.