Expeditions Review
Expeditions dons the garb of its predecessor and while it keeps the concept of point-to-point movement, this game throws deck-building into the mix
Expeditions dons the garb of its predecessor and while it keeps the concept of point-to-point movement, this game throws deck-building into the mix
Revive picks the things it wants to do – and there are a lot of them – and does each of them really well. Is it enough to revive the interests of those of you bored-to-death of Euros full of mechanisms?
Let me guess. You found your way here because you’re board-game-curious and heard that Obsession has a Pride and Prejudice / Jane Austen vibe. How am I doing so far?
Manifest is a ’20s-themed pick-up-and-deliver affair. Rival shipping companies aim to be the best, making money by shipping goods and passengers around the globe.
Designer extraordinaire – Reiner Knizia – created this deck-building game of exploration and adventure. Does it scratch that mosquito bite yearning for jungle escapades?
Maybe it’s a generational thing, but when I first heard of Moonrakers, I assumed it was something to do with the strangest James Bond film – Moonraker. It’s not though, it’s a deck-building semi-coop game from publisher IV Games, and it’s very clever.
The third, and final, installment in Garphill Games’ West Kingdom trilogy is here, picking up the baton from Paladins, and running in a different direction. Rondels and deck-building in the same game? Be still my beating heart!
Legacy games, if you’re not familiar with them, tend to have things happen which permanently change the game as you play. Aeon’s End Legacy takes this format and applies it to this fanstasy deckbuilding franchise, so let’s have a look at the game.